
Nexus Rush Tower Defense
*We push a new version every week, follow for updates!*
๐ Nexus Rush
Deckbuild. Defend. Explode.
Nexus Rush is a punchy, strategic deckbuilding tower defense game where you fend off waves of weird enemies using an evolving arsenal of cards and relics — all while captaining a questionable spaceship with an even more questionable crew.
Build the perfect combo. Survive the chaos. Reach the Nexus. Or explode trying.
๐ฎ How to Play
-
โ๏ธ Auto-Attack Combat: Your tower fires automatically — but your card choices shape everything: damage, speed, burn ticks, splash zones, you name it.
-
๐ Choose Your Path: After each wave, pick your next encounter:
-
๐ฅ Fight tougher enemies
-
๐ Grab relics
-
๐ Hit the shop
-
๐ฒ Gamble in quirky space events
-
๐ด Rest and upgrade
-
-
๐ง Synergize: Relics and status effects can spiral into beautiful chaos if you build smart.
-
๐พ Endgame Challenge: Face Act bosses and a final boss that records your DPS. Compete for leaderboard glory.
๐ Why Play Nexus Rush?
-
Fast runs (10โ15 mins)
-
Every run is unique
-
Tons of card combos, relics, and cursed trade-offs
-
Minimalist neon visuals & juicy fireworks
-
A crew that includes a goblin exhaust sniffer and a goat surgeon-in-training ๐
Free to play, but strategically rich. Easy to learn, hard to master.
Push your build to the limit and see how far your tower — and your sanity — can go.
Wishlist it, download it, and rush the Nexus.
Join us on Discord: Click Me!
๐ Known Issues
- Sometimes there is a delay between waves starting
Updated | 5 hours ago |
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Authors | Beastwoe, litttom, miyuo |
Genre | Strategy, Card Game |
Made with | Unity |
Tags | 2D, Deck Building, Futuristic, Neon, Roguelike, Roguelite, Singleplayer, Tower Defense |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
Accessibility | One button |
Development log
- ๐ Nexus Rush Patch Notes - The "Sick Beats" Edition5 hours ago
- ๐ Nexus Rush Patch Notes โ Rocket Swarm Deck Special11 hours ago
- ๐ Patch Notes โ v0.7.0: Lasers, Orbs, and Encounters14 days ago
- โจ Patch Notes - April 24th, 2025: "Trigger Happy" Update โจ74 days ago
- ๐ฅ Patch 0.4.7 โ BURN DECK + CARD ICONS ๐ฅ89 days ago
- โ๏ธ Patch Notes โ SHIELD DECK LAUNCH โ๏ธ96 days ago
Comments
Log in with itch.io to leave a comment.
good update made it a little too hard, but I feel like with future updates but this was a step in the right direction is what I want to say
Thanks Pallmanpon! I completely agree to be honest - the lasers feel more varied and it is now easy to lose the run or have a very overpowered build. A step in the right direction but still some work to do! Thanks for your feedback <3
the discord link might be expired
You're right! Here's a new one set to never expire - thankyou
https://discord.gg/UkpNYDQ86J
Also can you make it so thereโs more boss fights and monster layers and less stuff that gives you card because I feel like that would make it better.
Noted also - thankyou again!
Can you make it so thereโs a 85% chance for the dark pact to instead steal a card or downgrade a cards rank?
Just spotted this - yes we'll add this to our request pile and look into it!
good game has potential but it needs to be more hard became overpowered way to fast.
Thanks Pallmanpon - We totally agree on that, keep an eye out for a balancing update in the future and we'd love you to keep periodically testing the game. We aim to push an update out every sunday!
Thanks for playing!
will do